Elden Ring now has a ray tracing graphics option for the PlayStation 5, Xbox Series X and S, and PC versions of the game, courtesy of patch v1.09.
The update was pushed earlier today, March 23, to all versions of the game, though the new ray tracing feature isn’t available on PlayStation 4 or Xbox One.
Ray tracing can be turned on and off through the game options menu on console and through the graphics menu on PC. Bandai Namco also warned in a post on its website that both frame rate and resolution “may be affected while playing with ray tracing.”
ELDEN RING update 1.09 is now available.
The full patch notes can be viewed here: https://t.co/Su9mOtjsXj
Please apply this patch to continue playing #ELDENRING online. pic.twitter.com/hsKqa1usku
— ELDEN RING (@ELDENRING) March 23, 2023
Along with a new ray tracing option, the v1.09 patch brought a lot of bug fixes and balance adjustments to the game that affect everything from attribute scaling and buffs, to spawn speed attack and Ashes of War.
Some PvP specific nerfs were also introduced, as well as an invincibility window for players who respawned in the colosseum. The full patch notes are available below.
Last month saw the reveal of the upcoming Shadow of the Erdtree DLC expansion, which followed the announcement that Elden Ring had officially sold over 20 million copies since its February 2022 launch.
IGN gave Elden Ring a 10/10 in our review, describing it as “FromSoftware’s biggest and most ambitious game yet” which we’ll look back on as a title “that moved a genre forward”.
Elden Ring v1.09 Patch Notes
New feature
- Ray Tracing support has been added for the PlayStation 5, Xbox Series X and PC versions
- Ray Tracing can be activated in the settings menu:
- PS5 / XSX: Game Options > Ray Tracing
- PC: Graphics > Ray Tracing Quality
Please note that performance – such as frame rate and resolution – may be affected while playing with Ray Tracing turned on. The minimum and recommended technical specifications to use Ray Tracing can be found at the end of the patch notes.
PvP-exclusive balance adjustments
The adjustments in this section do not affect single-player or cooperative play.
- Inescapable Frenzy incantation power and grab angle have been increased.
- Lifesteal Fist skill power, range and grab angle have been increased.
- Lowered the power of two-handed jumping attacks.
- Lowered the power of heavy and heavy attacks of Fist and Claw type weapons.
- Reduced the power of the Founding Rain of Stars spell.
- Reduced the spell enhancement effect of the Terra Magica spell.
- Reduced the damage and poise damage of the Wave of Gold skill when an enemy is hit within a certain distance.
- Lowered the effectiveness of Determination and Royal Knight’s Resolve skills.
- Reduced the effects of Jellyfish Shield’s Infectious Fury skill.
- Claw Talisman’s effectiveness has been reduced.
- Lowered the effect of the Lord of Blood’s Exultation Talisman.
- Reduced the attack power buff granted by the White Mask head armor.
- Reduced the jumping attack damage buff provided by the Raptor’s Black Feathers armor.
- Reduced the damage buff provided by Magic-Shrouding Cracked Tear, Flame-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, and Holy-Shrouding Cracked Tear when activated with Flask of Wondrous Physick.
General balance adjustment
- Added invincibility window when respawning in colosseum.
- Increased the scaling of the following properties when equipping weapons with certain Ashes of War:
- Magic / Fire / Art of Fire / Lightning / Sacred
- Increased attribute scaling of the following weapon types:
- Huge Sword / Great Ax / Hammer / Flail / Great Hammer / Huge Weapon
- Increased the speed, range and recovery time of some attacks for the following weapon types:
- Great Hammer / Great Ax / Great Sword / Curved Great Sword
- Changes to flail weapons:
- Some attacks have increased speed.
- Reduced attack recovery time.
- Increased poise when using two-handed attacks.
- Increased attack speed and reduced attack recovery time for the following weapon types:
- Straight Sword / Curved Sword / Katana / Twinblade Sword / Ax / Hammer / Halberd
- Increased initial attack speed for the following weapon types:
- Straight Sword / Curved Sword / Whip
- Increased the speed of guard counters for the following weapon types:
- Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Ax / Great Ax / Flail / Great Hammer / Spear / Great Spear / Halberd
- Reduced attack recovery time for Whip weapons.
- Increased damage of Claw weapons.
- Added Holy damage and Faith scaling to Great Club.
- Increased damage negation when blocking Holy damage and decreased damage negation when blocking damage from other affinities.
- Increased the effectiveness of the Twinblade Talisman.
- Slightly reduced rolling travel distance for light equipment weights.
- Reduced hitbox size for some attacks of the following weapon types:
- Thrusting Sword / Strong Thrusting Sword / Spear / Great Spear / Halberd
Ashes of War adjustments
- Lifesteal Fist
- Increased target grab range.
- Outpouring of Faith
- Increased projectile generation speed.
- Spit fire
- Increased guard speed and skill blocking amount.
- Fixed the angle of the fireball.
- Tongues of Fire
- Increased guard speed and skill blocking amount.
- Great Oracular Bubble
- Increased projectile build speed and reduced recovery time.
- Viper bite
- Reduce the time before rolling is possible after using the skill.
- Milos shouted
- Increased close range poise damage.
- Spearcall Ritual
- Increased projectile generation speed.
- Cursed-Blood Slash
- Increased projectile build speed and reduced recovery time.
- Gold Breaker
- Reduced recovery time.
- I Command You, Kneel!
- Increased attack build speed.
- Starcaller shouted
- Speed of follow-up attacks increased.
- Spinning Wheel
- Increased attack build speed.
- Added roll and heavy attack cancel timing while using the skill.
Bug Fixes
- Fixed a bug where the Scarlet rot status buildup was not displayed properly when giving the Antspur Rapier the Cold affinity.
- Fixed a bug where the Scarlet rot status buildup was not displayed properly when giving the Rotten Greataxe the Blood affinity.
- Fixed a bug where some Partisan, Death Ritual Spear, and Lucerne attacks had unexpected Physical attack scaling.
- Fixed a bug where the Nightrider Glaive did not increase the damage of horseback attacks.
- Fixed a bug where Duelist Greataxe and Rotten Greataxe did not increase the damage of charged attacks.
- Fixed a bug where the Roar Medallion Talisman effect did not increase the power of some incantations.
- Fixed a bug that reduced the power of some skills while under the effect of the Golden Vow.
- Fixed a bug that caused effects on Determination and Royal Knight’s Resolve skills when cast from a left-handed weapon to add to other skills cast with a right-handed weapon.
- Fixed a bug that reduced the critical hit power of right-handed weapons while Determination or Royal Knight’s Resolve was active on a left-handed weapon.
- Fixed a bug where status build-ups were accidentally added to some Weapon Skills
- Fixed a bug where the power and special effects of a left-handed weapon could be added to a skill cast with a right-handed weapon.
- Fixed a bug that caused a equipped Sacrificial Twig to drain when a player died in the Colosseum.
- Fixed camera positioning when respawning in Colosseum.
- Fixed a bug where a player could receive credit for a Colosseum kill when dying from a Death status effect, instead of the player who caused that status effect.
- Improved stability in Colosseum matchmaking.
- Fixed a bug related to level correction when an attacker used Phantom Bloody Finger.
- Fixed a bug that could cause disconnection with other players in certain locations during multiplayer.
- Improved online multiplayer stability.
- [PS4] Fixed a bug that occurred when using the Finger Severer on summoned NPCs while offline that could cause the game to crash.
- Fixed a bug related to some enemies not rendering or behaving as expected.
- Lots of performance improvements and other bug fixes.
Ray Tracing Technical Specifications
minimum:
- OPERATING SYSTEM: WINDOWS 10
- PROCESSOR: Intel Core i5-10600K or AMD Ryzen 5 3600XT
- MEMORY: 16 GB RAM
- GRAPHIC CARD: NVIDIA GeForce RTX 3060 Ti, 8 GB or AMD Radeon RX 6700 XT, 12 GB
- RECOMMENDED GRAPHICS SETTINGS: 1080p – Low quality – Low Ray Tracing
Recommended:
- OPERATING SYSTEM: WINDOWS 11
- PROCESSOR: Intel Core i7-10700K or AMD Ryzen 7 3800XT
- MEMORY: 16 GB RAM
- GRAPHIC CARD: NVIDIA GeForce RTX 3070 Ti, 8 GB or AMD Radeon RX 6900 XT, 16 GB
- RECOMMENDED GRAPHICS SETTINGS: 1080p – High quality – High Ray Tracing
Anthony is a freelance contributor covering science and video gaming news for IGN. He has over eight years of experience covering breaking developments in many scientific fields and has absolutely no time for your shenanigans. Follow him on Twitter @BeardConGamer